666 Flags - 3D Environment in Unity
For my Animation for Games class, we collaborated with a few other students to create an virtual environment in Unity, complete with a playable character. My group decided on creating a horror parody of an amusement park. Roughly a third of the assets were created by me, including the main gate, fences, benches, several lamps, and flooring. I was in charge of the lighting and fog effects of this particular area.